Download “The New Hotness & New Players”
Del and Chris answer a couple of listener questions, including how to deal with players that want to play the new hotness and how to introduce brand new players to the hobby! (52min)
The episode is coming out a bit early this week. There are two reasons for that. The minor one is logistical: I’m flying out to Baltimore in a several hours and didn’t want to deal with the hassle of scheduling the post. The second reason is because this is a serious and important topic, and after finishing the editing I wanted to get it out as soon as I could.
This past week, there was a blog post which made the rounds that highlighted one woman’s history of discrimination, harassment, and sexual abuse in and around the gaming industry. We consider ourselves allies to anyone that wishes to participate in this amazing hobby. We want people to find safety and acceptance here, regardless of gender identity, sexual preference, race, physical limitations, or age. Just as we have found safety and acceptance within this community for the past 20 years.
Because of this, we felt compelled to speak out regarding these issues. We felt that it would be cowardly for us to not use the modest platform that we have built with you for the past 3 years to let folks know that there are people who care, and there are people who want to work with them in order to make a community that we can all be a part of.
We know this is a departure from our regular episodes, and we hope that you’ll forgive the inconvenience and allow us the opportunity to share our thoughts and honest feelings with you.
We’re not charging patrons for this episode, not because we think any of you in particular would object, but because we don’t feel right doing so. If this episode resonates with you, or you think it may resonate with somebody you know please share it. Thank you for your continued support. ❤
We have Vic Vakarian, the human captain from Thyferra, Icantnam Donar, a human slicer spacer, Ko Digga, a Rodian Bounty Hunter from Rodia, and Bok Lesta, a glit-biting Twi’lek pilot from Ryloth. Impossibly, this image actually sums up our group almost perfectly:
Most of the time, our games are action-packed and fit the Star Wars adventure mold – lots of blasters, running from things, derring-do and just general adventure. It goes something like this:
Recently, though, I had a session I was personally really displeased with how it went down. The crew was investigating what may or may not be a hidden Rebel base in the Vad system. They managed to find a Golan Space Platform that was in a stationary orbit between the gas giant Vad V and the sun, blocking it from outside detection.
They managed to cajole their way onto the platform, docked and began exploring/accomplishing their goals on the site, conducting an investigation into who might be selling glitterstim from under the Rebel’s noses.
This played directly into the strengths of Vic Vakarian, the team’s fast-talking and charismatic pilot, as well as Bok Lesta, whose obligation is to the Black Sun and has a background in the underworld. Even Icantnam got in on the action, slicing additional privileges onto their guests badges.
While previous sessions had a lot to do with his Obligation (Duty to his Bounty Hunting code, which is nearly the official religion on Rodia, a planet with a strong hunting culture), this session he didn’t have very much to offer. Because it was an investigation and infiltration adventure, he had nothing to shoot at (yet) and he didn’t have the particular set of non-combat skills that would be applicable in this situation.
During the game, I was caught up in the storytelling and getting everyone involved, answering their questions and digging deeper into the mysteries of the Vad V Space Station, and I didn’t realize until after the session that I had basically abandoned Ko.
While you may be having fun, one of the responsibilities of the GM is to make sure that fun is spread evenly around. Nobody wants to play in the “Superman and his friends the dumb idiot background characters” game; they want to play as the Justice League, each one contributing. Take a moment every now and then to think about the last time you made an effort to involve each player. Make sure that the spotlight doesn’t fall on the player whose character is the most important right now, but make time for each character to shine. If you do, you’ll find that your players are more invested, and there’ll be less people with their eyes glazing over, not invested in the game and checking their phone.